Status: PASS | Duration: 5ms | Subtests: 1/1 | Open test on wpt.live | Open ref on wpt.live | wpt.fyi
/css/css-paint-api/hidpi/canvas-transform.https.html
<!DOCTYPE html> <html class="reftest-wait"> <link rel="help" href="https://drafts.css-houdini.org/css-paint-api/"> <link rel="match" href="canvas-transform-ref.html"> <style> .container { width: 270px; height: 275px; } #canvas-geometry { background-image: paint(geometry); } </style> <script src="/common/reftest-wait.js"></script> <script src="/common/worklet-reftest.js"></script> <body> <div id="canvas-geometry" class="container"></div> <script id="code" type="text/worklet"> // Regression test for crbug.com/970783. The canvas transform matrix should // account for the devicePixelRatio, such that the clip bounds can be // properly computed when applying clips. registerPaint('geometry', class { paint(ctx, geom) { var fillW = 250; var fillH = 50; ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 100); ctx.beginPath(); ctx.rect(0, 0, fillW, fillH); ctx.closePath(); ctx.clip(); ctx.fillStyle = 'green'; ctx.fillRect(0, 0, fillW, fillH); } }); </script> <script> importWorkletAndTerminateTestAfterAsyncPaint(CSS.paintWorklet, document.getElementById('code').textContent); </script> </body> </html>
/css/css-paint-api/hidpi/canvas-transform-ref.html
<!DOCTYPE html> <html> <body> <canvas id ="canvas" width="540" height="550"></canvas> <script> var canvas = document.getElementById('canvas'); // In the test page, the paint worklet canvas has a size of width of 270 CSS // pixels, and height of 275. To divided by 2 is to match the canvas size. canvas.style.width = (canvas.width / 2) + 'px'; canvas.style.height = (canvas.height / 2) + 'px'; var ctx = canvas.getContext("2d"); var fillW = 250; var fillH = 50; ctx.setTransform(2 * devicePixelRatio, 0, 0, 2 * devicePixelRatio, 0, 200); ctx.beginPath(); ctx.rect(0, 0, fillW, fillH); ctx.closePath(); ctx.clip(); ctx.fillStyle = 'green'; ctx.fillRect(0, 0, fillW, fillH); </script> </body> </html>