Status: FAIL | Duration: 9ms | Subtests: 0/1 | Open test on wpt.live | Open ref on wpt.live | wpt.fyi
/css/css-backgrounds/animations/two-background-color-animation-diff-length1.html
<!DOCTYPE html> <html class="reftest-wait"> <link rel="help" href="https://drafts.csswg.org/css-backgrounds-3/#background-color"> <link rel="match" href="two-background-color-animation-diff-length1-ref.html"> <style> .container { width: 100px; height: 100px; background-color: green; animation: bgcolor2 10s steps(2, end), bgcolor1 0.001s steps(2, end); } @keyframes bgcolor1 { 0% { background-color: rgb(0, 200, 0); } 100% { background-color: rgb(200, 0, 0); } } @keyframes bgcolor2 { 0% { background-color: rgb(0, 0, 199); } 100% { background-color: rgb(0, 0, 200); } } </style> <script src="/common/reftest-wait.js"></script> <script src="../../../web-animations/testcommon.js"></script> <body> <div class="container"></div> <script> // This test ensures that if we have two different-length animation, when the // one with higher compositing order finishes, the other one would still run // normally. const animations = document.getAnimations(); Promise.all([animations[0].ready, animations[1].ready]).then(() => { waitForAnimationFrames(3).then(() => { takeScreenshot(); }); }); </script> </body> </html>
/css/css-backgrounds/animations/two-background-color-animation-diff-length1-ref.html
<!DOCTYPE html> <body> <canvas id="canvas" width="100" height="100"></canvas> </body> <script> var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.fillStyle = 'rgb(0, 0, 199)'; ctx.fillRect(0, 0, 100, 100); </script>